Monday, July 29, 2013

Android World Update # Unlocking More Users, with Tablets and Games

Android Developers Blog
An Open Handset Alliance Project. 
thumbnail Unlocking More Users, with Tablets and Games
Jul 29th 2013, 17:18, by Android Developers

Posted by Purnima Kochikar, Director of Business Development, Games & Applications

Last week, we unveiled a number of new things in the world of Android. And while we already showcased the new tools available at your disposal in Android 4.3, we also unveiled a new Nexus 7 tablet, as well as the Google Play Games app, both of which represent opportunities to take advantage of a growing number of users.

Nexus 7 and the Android tablet revolution

If you're a developer optimizing your app for Android tablets, no doubt you're familiar with the original Nexus 7. It was Google's statement on what a great Android tablet experience should look like, and since then, the Android tablet ecosystem has come a long way. There have already been more than 70 million activations of Android tablets, with more than 1 in 2 tablets sold today running Android. We're starting to see with Android tablets what could be the hockey stick growth all of us experienced a couple of years ago with Android smartphones, and we hope that the new Nexus 7 continues to fuel this growth even further.

Most top developers on Android have already prepared their applications for this wave of new Android tablet users, including many of the essentials, like the New York Times, Zappos, Evernote, Flipboard, Pinterest and more. To help users find your tablet-designed apps more easily on Google Play, you can now choose to only see apps designed for tablets in the top lists. There are also over 50 new collections, which highlight outstanding tablet apps.

To take advantage of the Android tablet revolution, check out our Tablet App Quality Checklist, which has tips and techniques on how to deliver a great app experience for tablet users. It details all of the key things you need to do to optimize your app for tablets, like taking advantage of the extra screen real estate and adjusting font sizes and touch targets, to things you can do on the distribution side, like declaring support for tablet screens and showcasing your tablet UI on Google Play by uploading tablet-specific screenshots. Optimizing your app for Android tablets will unlock a whole new group of users, like those who are about to receive their new Nexus 7 tablets.

Taking your game to the next level

The Android games category on Google Play is on fire; in fact, the vast majority of top mobile game developers are building Android tablet games, and most new titles launch immediately on Android. To help game developers take advantage of the next generation of games, at Google I/O in May, we introduced Google Play game services, our gaming platform for Android, iOS, and the web. By building on Google's strengths in mobile and cloud services, Google Play game services allows game developers to focus on what they're good at: creating great gaming experiences for their users.

Turbocharging that growth even more, on Wednesday we introduced the Google Play Games app, which brings your friends together with the games you love, where you can invite a friend and start challenging gamers around the world, compete for top achievements, and race to the top of the leaderboard.

Since the launch at Google I/O, just over two months ago, over one thousand games have added Google Play game services, with millions of users enjoying features like leaderboards and multiplayer inside of the games they love. Some of those early developers using Google Play game services are reporting incredible upticks in vital engagement metrics; for instance, Concrete Software is seeing session length up 15%, and Glu is reporting a 40% increase in 7-day user retention.

Here are a few things you can do to take your game to the next level with Google Play:

  • Integrate with Play Games using achievements and leaderboards to activate your players.
  • Add real-time multiplayer to competitive and cooperative games and increase engagement.
  • Use Play Games branding guidelines and create rich visuals that bolster your presence in the Google Play Games app.

Whether it be getting your app ready for the wave of new Android tablets that are lighting up each day, or opening up a whole new set of features for your users with Google Play game services, a great Android experience starts with a great app or game. That's why we're working hard to help provide you with the tools and features needed to create those great experiences for your users, and to help you reach as many of them as possible in the process, with Google Play.

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Android World Update # Draco Hydra aluminum bumpers for the Galaxy S4 and HTC One

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Android Central 
Draco Hydra aluminum bumpers for the Galaxy S4 and HTC One
Jul 29th 2013, 17:15, by Phil Nickinson

Draco Hydra aluminum bumpers.

It's time for a quick look at the Draco aluminum bumpers for two of the hottest Android phones available — the Samsung Galaxy S4 and the HTC One. These are nicely crafted combinations of plastic and metal that wrap around your smartphone in the usual bumper style, leaving the screen and the back of the phone exposed. 

And they do so with a premium price. You need to know that up front. The Hydra bumper for the Galaxy S4 runs $99 direct, and the Draco One bumper is $79. These aren't cheap. But neither do they feel cheap. That's evident as soon as you pull them from their boxes.

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Android World Update # Android for Beginners: What is my Firmware Number?

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Android for Beginners: What is my Firmware Number?
Jul 29th 2013, 16:20, by Kris Carlon

When getting root access to your device or installing any custom ROMs you need to know the number of your device's firmware. This number does not necessarily have to be the same for the same model of phone. For example, all Samsung Galaxy S3's represent the same model, but do not have the same firmware number. Today in our Android for Beginners series we will help you clarify what the firmware number is exactly and how to find it.

Android for Beginners EN
Let's get down to basics with firmware numbers. / © AndroidPIT

(This is a preview - click here to read the entire entry.)

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Android World Update # Android 4.3 may be the savior for your older Nexus 7

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Android 4.3 may be the savior for your older Nexus 7
Jul 29th 2013, 16:50, by Sterling Keys

If you own a Nexus 7 device, you may have noticed that the longer that you’ve used it, the slower and slower the device actually is. This wasn’t a unique problem to a handful of devices, but a problem that a lot of users got pretty upset about.

Nexus 7
Got an older Nexus 7 and finding that it's running slower than when you bought it? Try upgrading the OS.  / © Google

(This is a preview - click here to read the entire entry.)

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Android World Update # Moto X variant XT1053 passes through FCC, T-Mobile compatible

Android News, Rumours, and Updates
The latest in android news, rumours, and updates, including device news and apps! 
Moto X variant XT1053 passes through FCC, T-Mobile compatible
Jul 29th 2013, 12:35, by Harrison Kaminsky

T-Mobile_X

As the Moto X launch draws nearer and nearer, there was some rising speculation on whether the device would be available for T-Mobile. We now have evidence that suggests that, indeed, the Moto X will come to the UnCarrier. While nothing is confirmed, a Moto X variant known as the XT1053 has recently made its way through the FCC’s approval process, including all of T-Mobile’s standard bands (AWS HSPA+, LTE, bands 2 and 17). This theoretically could be compatible on AT&T’s network as well, but since we’ve already seen a variant for AT&T, we assume that this one’s built for T-Mobile. Check out the source link below for the documents and other information.

Via: Engadget 
Source: FCC


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Android World Update # Apple loses claims to “pinch to zoom” patent with USPTO, could impact Samsung case

Android News, Rumours, and Updates
The latest in android news, rumours, and updates, including device news and apps! 
Apple loses claims to "pinch to zoom" patent with USPTO, could impact Samsung case
Jul 29th 2013, 16:47, by Jeff Causey

Samsung_Apple_Patent_Infringement_Case

Apple continued to see erosion of its previously successful claims of patent infringement against Samsung after the US Patent Office rejected Apple patent claims included in the “pinch to zoom” patent. U.S. Patent No. 7,844,915 (the 915 patent) was one of the patents included in Apple’s big lawsuit against Samsung last year in which Apple was initially awarded $1.05 Billion in damages. The 915 patent included 21 claims, all of which were rejected by the USPTO which determined the claims were anticipated by previous patents or unpatentable.

The patent covered the ability to differentiate between scrolling gestures that use two fingers versus pinch-to-zoom gestures on a touchscreen. According to the USPTO, claim 8 could have been anticipated in Patent number 7,724,242 which was awarded to Daniel W. Hillis and Bran Ferren. In the jury trial last year, the jury found specifically that 21 of 24 Samsung devices infringed on claim 8.

This is not the first patent claim that was used by Apple in the lawsuit against Samsung that has subsequently been ruled invalid by the USPTO. In April, the Patent Office finally issued a partial rejection of patent no. 7,469,381 (the 381 patent) which is commonly referred to as the “bounce back” patent. That patent described a method of making a list or document appear to bounce off an imaginary boundary of a touchscreen when the end is reached. The USPTO ruled several claims invalid, notably claim 19. The jury had determined 21 Samsung products infringed claim 19 and damages were awarded for 18 of the products, although some of those awards have since been vacated by the court pending a new trial.

Apple has two months to respond to the USPTO decision. However, like the 381 patent, Apple will likely keep other options open as well, like the possibility of appealing to the Patent Trial and Appeal Board, the U.S. Court of Appeals, or even the U.S. District Court for the District of Columbia. Meanwhile, Samsung has been busy filing documents with the court in San Jose and will likely argue any damages from either of these two patents should be significantly reduced if not vacated altogether.

source: Macworld


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Android World Update # HTC One press render for Sprint leaks in red

Android News, Rumours, and Updates
The latest in android news, rumours, and updates, including device news and apps! 
HTC One press render for Sprint leaks in red
Jul 29th 2013, 11:41, by Harrison Kaminsky

 

HTC_One_Sprint_Red

Yesterday, @evleaks revealed a press render of Sprint’s HTC One in red— this news comes at a time where carriers are trying to distance their own variants of some devices from other carriers’, in hopes of picking up an increase of sales. 

Source: @evleaks


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