Wednesday, June 26, 2013

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Google Android News Android Forums


Huawei Prism II for T-Mobile and Honor 3 smartphones are on the way

Posted: 25 Jun 2013 01:22 PM PDT

T-Mobile_Huawei_Prism_II

 

The key to Huawei’s imminent dominance in the smartphone industry is the introduction of a variety of handsets that cater to a wide range of consumers. So with that in mind, the Prism II and Honor 3 smartphones are on the way and hope to give people the best bang for their buck. First off, the Prism II is a follow-up to the original T-Mobile Prism smartphone and will aim to cater to the budget crowd. It comes stuffed with a single-core processor, 3.2MP camera, an HSPA+ radio and Jelly Bean 4.1 fired up. While there’s no concrete price just yet, the device is listed on the T-Mo website and should arrive some time in the immediate future with a sweet price tag for prospective customers.

Huawei_Honor_3

The Honor 3 on the other hand, plans to cater to a more mainstream crowd. In addition to a Android 4.2.2, the device will utilize a quad-core 1.5GHz processor, 2GB of RAM, 720p display, 8GB of on-board memory and a 13MP camera. Unfortunately this device doesn’t appear to be headed to the States, though it should see an imminent release in other markets soon.

source: Unwired View


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My thoughts on HTC Zoe and Video Highlights after seven days of heavy use on vacation

Posted: 25 Jun 2013 10:14 AM PDT

HTC_Zoe_Example_Image_110

I already reviewed the HTC One and loved it. What impressed me the most was Zoe and Video Highlights, but when reviewing devices and applications such as these, it’s never easy to get a “real world” perspective because you spend a short time with the device. Last week, I went on vacation, so I thought I would bring the HTC One as my sole camera to really get a feel for how Zoe and Video Highlights would be when it really counts. It’s one thing to test it during the review for things that don’t matter so much, but I consider a vacation the ultimate test to see if it’s everything that I thought it was. 7 Days, 2,106 photos/images, and 3.6GB later, I love HTC Zoe and Video Highlights more than ever, but it’s not perfect. Head on past the break to find out how it went.

When I go on vacation or to a special event, I always carry a camera for pictures and a separate camcorder for video. I am used to video editing, so filming with a camcorder and putting together short videos is not a big deal for me. For cameras, I never carried anything better than your decent point and shoot, and last year I started using a smartphone exclusively. In fact, it was the HTC One X that I took on this same trip to Virginia Beach and came away quite impressed. As to the camcorder, I usually spend 50% of the time on video, so I would say I am a heavy video user as compared to the average consumer.

With that said, I still brought my camcorder, but I used it only once. For the first time, I didn’t feel like pulling it out. I already knew what HTC Video Highlights was capable of and I was confident it would get the job done. Now I will say that although Video Highlights is amazing, it is completely different for me since I don’t usually set my videos to music as I utilize the sound that the video captures. Let’s also not forget that when sharing video with friends and family, adding music makes it more interesting.

I would say that 90% of my shots were Zoe. The few times I took regular pictures were situations in which I knew movement wasn’t necessary like a sunset. I never took actual video although Video Highlights will utilize them. Editing for me is easy, but it does take time. With Zoe and Video Highlights, there is no editing as Video Highlights are produced automatically, but I am not sure I really saved all that much time. I just spent my time differently and actually more efficiently. When using Zoes, you have to spend a lot of time going through each one to figure out which stills you want to save. You also need to decide what Zoes need to be deleted. There is no sense having 30 3-second clips of the same thing. This can take a lot of time, but the good news is that you can do this anywhere since it’s on your phone.

The other problem I found was that 30 seconds isn’t long enough for some situations. Video Highlights only produces 30-second clips, and I suspect the reason why HTC imposed this limit, other than to keep things simple, was to make it more palatable for sharing. People are into pictures more than video so keeping it short is important. It’s the reason why Vine is limited to 6 seconds and video for Instagram is limited to 15 seconds. Still, many of these videos isn’t just about sharing, it’s about your personal memories. Sure you can make a bunch of 30 second clips, but sometimes it just doesn’t work. For example, we went to visit family one day and I took a bunch of shots. There was no way that 30 seconds could do it justice. I ended up splitting that visit into three different events, made three separate video highlights, and put them together with WeVideo as instructed in this guide. It worked perfectly, but again this did take some time.

The next issue I had was that Video Highlights would repeat the same clip too much and ignore other clips. Now if you have 30 Zoes equaling 90 seconds, I don’t expect the final highlight reel to include every Zoe, but if I only have 10 Zoes totalling 30 seconds, nothing should be omitted. So I found myself hitting the shuffle button a lot to get what I wanted. Maybe it is the perfectionist in me. Now I can’t expect Video Highlights to get it right the first time every time, but if it would at least attempt to use all the shots and not repeat others constantly, the chances would be better. There were also times in which it insisted on using one picture over and over (on each shuffle) and many times it happened to be blurry. I found it to usually be the 5th or 6th frame in a particular Zoe. The only way to rectify it was to go into a file manager such as Astro and delete that frame.

Just about every reviewer of the HTC One mentions storage, battery, and instant uploads as an issue. Zoes can take a toll on your storage since they are 3-second mp4 videos as well as 20 images. All of my images and Zoes totaled close to 4GB for the week. If you turn on instant uploads, it’s going to drain your battery as well as add a lot of videos and photos to your cloud storage of choice. I chose to use instant uploads, but only via WiFi. This way I wouldn’t have to worry about the battery while I was out and about. I sent all instant uploads to Google+, and since I use Dropbox as my primary cloud storage for videos and pictures, I would just manually upload what I wanted. Now I did find one bug with instant uploading in that if I altered the name of an event or moved/split images before I got back to WiFi, they wouldn’t get auto uploaded. All new images go into a default event folder that has the current date as the title. Once you alter the name of the event, it moves the images into a different folder and there is no way for the One to know they are “new” photos that need to be uploaded. So you have to wait until all uploading is complete before making any changes to event titles.

Now we need to talk about music and effects. HTC offers six effects and each one has it’s own song. The number of effects are enough, but the limitation of music is probably Video Highlights’ biggest downfall. If you use Video Highlights a lot, the music is going to get really old quickly. I tend to use three of the effects regularly and one other occasionally. The effects don’t get old as quickly, but listening to the same song over and over and over is a little annoying. Again, HTC is trying to make this simple for the casual user, so I can’t disagree with what they did, but it would be nice to be able to change the music. I know they will argue that their algorithm is based on the songs they selected, and if you use a different song, the videos won’t look as good. There is some truth to that, but if we are catering to the casual user, they aren’t going to have an issue. Thankfully, changing music isn’t all that hard based on my guide I recently did.

When I did my review of the HTC One, I said that HTC Zoe and Video Highlights was the best software feature I had seen on a smartphone in a long time. After spending some quality time with it, I still think it is and I am even more impressed. Yes, it might seem like I am complaining, but this is the first try for HTC and you can’t expect it to be perfect. The only real negative is that it’s only available on one phone (no pun intended). Eventually, as current models get upgraded to Sense 5 and newer phones are released, more people will get a chance to see how awesome a feature it really is.

I ended up sharing five videos during the week. Three of them were 30 seconds long. One was 90 seconds, and the last one was 4 minutes long (a recap of the entire week). I used HTC’s music only on one of the videos. To give you an idea of the results, below is a 30 second clip and my finale video (both with different music).

Click here to view the embedded video.

Click here to view the embedded video.

The bottomline is that whether you are on vacation, at a party or any other special event, Zoe and Video Highlights will give you amazing memories. Hopefully HTC will continue to fine tune things, and after spending a lot of time on it, these are the things I would like to see enhanced or changed in future versions:

  1. The ability to make longer Video Highlights. 30 seconds is long enough for a lot of situations, but not all. The user should be able to set how long they want based on 30-second increments.
  2. The ability to use your own music.
  3. When viewing all images that are part of a Zoe, there should be “forward one frame” and “back one frame” buttons. Right now, it’s slider based. It works well, but it would be easier to look at each frame with one click rather than trying to pinpoint the slider.
  4. The ability to edit a Zoe video. HTC allows you to clip videos, but you can’t with Zoe videos. Sometimes the first second might be blurry, so the ability to remove that part would be nice.
  5. To be able to designate a particular Zoe/image to be first or last in the Video Highlight
  6. To choose whether you want the clips to be shown randomly or in the order you shot them.
  7. A seventh effect that is basically filter free as in leave the Zoes/images as is with no effects.
  8. A better algorithm that attempts to use all the Zoe/images. Of course this has to be within reason. If you have 20 Zoe’s in an event and you are trying to do a 30 second video, that would be impossible. One the other hand, if you only have 8 Zoes totaling 24 seconds, every clip should appear in the video.
  9. The ability to add captions

I would love to hear from other HTC One owners. Are you using Zoe and Video Highlights? Are you as impressed as me and do you have any other issues or bugs?

 

 

 


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Samsung Galaxy S 4 named ‘fastest smartphone’ by Which? magazine, iPhone 5 the slowest

Posted: 25 Jun 2013 09:52 AM PDT

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In a recent report by Which? magazine, Samsung’s Galaxy S 4 flagship was named the fastest smartphone on the market. The group of tests evaluated processing power and graphics capabilities. The device’s rating nearly doubled that of the iPhone 5′s.

Lets do some comparing: the Galaxy S 4 packs a 1.9GHz quad-core Snapdragon 600 processor, while the iPhone 5 only has a 1.2GHz dual-core A6 processor. The iPhone 5 also has 1GB of RAM, while the Galaxy S 4 has 2x that, standing tall with 2GB RAM. In total points, Samsung’s flagship racked up 3,188 points, while the iPhone 5 received only 1,664 points. Check out the complete standings from the report after the break:

  1. Samsung Galaxy S4
  2. HTC One
  3. Sony Xperia Z
  4. Google Nexus 4
  5. Samsung Galaxy Note 2
  6. BlackBerry Z10
  7. Apple iPhone 5

Source: Cult of Android


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Leaked images of Samsung Galaxy S 4 with support for LTE-A surface

Posted: 25 Jun 2013 09:52 AM PDT

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Samsung indicated last week that they were planning to release a new variant of the Samsung Galaxy S 4 that would run on a Snapdragon 800 processor and support LTE Advanced networks. LTE Advanced offers data speeds 2-3 times faster than current 4G LTE networks. According to Samsung CEO JK Shin, the device would be available for Korean markets within about a month’s time. New images have leaked that show Galaxy S 4 devices with LTE-A markings and screen logos. It looks like buyers in Korean markets will not have to wait much longer at all to get their hands on this new, faster version of Samsung’s flagship device.

Hit the break for more images of the new variant.

samsung_galaxy_s_4_lte_a_leak_04 samsung_galaxy_s_4_lte_a_leak_03 samsung_galaxy_s_4_lte_a_leak_02 samsung_galaxy_s_4_lte_a_leak_01

source: Ruliweb
via: SamMobile


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Buzz Launcher design competition to award up to $10,000 in prizes for homescreens

Posted: 25 Jun 2013 09:29 AM PDT

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Users looking for something a little different when it comes to launchers on their Android devices may have installed Buzz Launcher. To help continue the growth of the product, the developers are sponsoring a contest for designers and users (known as Buzzers) to design, share and rate their favorite homescreens. The ability to share and install homescreens is one of the features that sets Buzz Launcher apart from your typical launcher apps. Unlike most launchers, if you find someone who has developed a homescreen you really like, instead of manually replicating it you can just grab it off the Homepack Buzz Service.

The contest is open to users in two different categories. The bulk of the prize money, $8,000, is available to designers for their creations in the following categories:

  • Grand Prize – $5,000 and design will become part of Buzz Launcher‘s default Homepacks
  • Buzzer’s Favorite – $1,000
  • Most Trendy Design – $1,000
  • Most Practical/Functional – $1,000

If you don’t have any creative abilities when it comes to developing homescreens, you still have an opportunity to win some cash by sharing your favorite homescreens. Up to $2,000 will be made available to end users who record the most “shares”, with three $300 prizes being awarded to the top sharers.

The contest runs through July 15, 2013 and winners will be announced on July 22, 2013. If you don’t have Buzz Launcher, check out our hands on video below.

Click here to view the embedded video.

source: Homepack Buzz


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OUYA officially released to retailers for $100, flying off shelves

Posted: 25 Jun 2013 09:20 AM PDT

Ouya

The Kickstarter favorite, OUYA, has been officially released to retailers and is flying off shelves at $100 a pop. The console was originally supposed to launch on June 4, but after a slight delay, it’s finally here. This is great news, however some of the Kickstarter backers haven’t received their consoles yet, but founder Julie Uhrman is working overtime to resolve the issue. The package comes with the console itself, a controller, an HDMI cable, and batteries for $100, and you can purchase additional controllers for $50 each. OUYA has sold out on Amazon, but you can look elsewhere for it online for now, or get it in person at a Best Buy, GameStop, Target, or GAME. Hit the break for the full press release.

It’s Game Time For OUYA: $99 Game Console Thunders Into Retail And Online Stores Across North America, Canada, And U.K.
Exclusive Games, Popular Streaming Media Apps, and Everything Free to Try, Make OUYA Different Than Any Other Game Console in History!

LOS ANGELES, June 25, 2013 /PRNewswire via COMTEX/ — One little video game console. 170+ new games and growing. 17,000 registered game developers. And gamers ready to play. OUYA is here.

OUYA, a new kind of video game console, launches today at retail locations across the U.S., Canada, and U.K., including Amazon, Best Buy, GAME, GameStop, and Target, for only $99.99. With a current library of more than 170+ free-to-try games and media apps in 1080p HD, OUYA is the most affordable, accessible, and innovative new video game console on the market today.

Whether racing in Flashout 3D, answering trivia in You Don’t know Jack, exploring an otherworldly RPG in Chronoblade (an OUYA exclusive from the creator of the Grand Theft Auto franchise), testing patience and agility in The Little Crane That Could, or inviting friends over to compete in couch gaming fun with games like Towerfall or Hidden In Plain Sight, OUYA has something unique for every gamer, at every age. Plus, with streaming services such as Twitch.tv, TuneIn, and Plex loaded on, this little box will answer every digital entertainment need.

On OUYA, gamers can try out every game with no obligation to buy, and new games are uploaded constantly. Games are ranked based on the “fun factor,” not revenue or number of downloads, with all games and apps digitally delivered – meaning no more discs to buy, and you own your games forever. To date, more than 17,000 game creators worldwide have registered to make an OUYA game — from established publishers like Sega and Square Enix, to emerging studios like Double Fine Productions, Tripwire Interactive, and Kim Swift’s Airtight Games, and up-and-coming indie creators like Matt Thorson and Adam Spragg – ensuring a steady stream of games spanning familiar genres to mind-blowing, out-of-this-world game experiences.

“It’s incredible to think that a little under a year ago OUYA was just an idea — we wanted to do something completely new in console gaming: build a $99 game console, with no discs to buy, open to all developers, and affordable to all gamers,” said Julie Uhrman, CEO and co-founder, OUYA. “Today, OUYA is real. Console gaming has never needed something new more than it does now.”

OUYA features:

– Console: A sleek 3″ x 3″ cube of brushed aluminum, OUYA features an open OS with custom interface built on an NVIDIA Tegra 3 chipset that delivers fast performance, amazing graphics, and surround sound in 1080p HD.

– Controller: Designed specifically for OUYA, the controller features all the button combinations for a truly immersive game play experience, including two analog sticks, D-Pad, eight action buttons, a system button, touchpad, and Bluetooth connectivity.

– Games: With more than 170+ games already available for download on the system, OUYA’s ever-growing game library covers every game experience imaginable, including Chronoblade, Beast Boxing, Final Fantasy III, Saturday Morning RPG, No Brakes Valet, and Sega’s Sonic games. All games are free-to-try. No more discs, and you own your games forever.

– Apps: OUYA fans can access their favorite streaming video and music apps including content directly from Twitch.tv, Plex, XBMC, TuneIn, Crunchyroll, iHeartRadio, and many others.

– DISCOVER Store: OUYA focuses on discovering the most fun games. Games are organized by player engagement, plus an ongoing roster of guest curators share their favorite game picks.

– MAKE Channel: An evolving channel that uses OUYA’s built-in software development kit to enable creators to build and test games, later allowing a direct relationship with OUYA gamers through the system.

OUYA is available now for purchase in the U.S., Canada, and the U.K. through retailers Amazon (U.S., Canada, and the U.K.), Best Buy, GAME (U.K.), GameStop, and Target, and on OUYA.tv for $99.99. Additional controllers retail for $49.99.

About OUYA

OUYA is building a new kind of video game experience for the television. Created in 2012 by video game industry veteran Julie Uhrman, OUYA is enabling any game developer to bring their most exciting, creative, and inventive game play experiences to life – in 1080p HD – for $99, and all games are free-to-try for consumers. Uhrman and an initial team of game developers and industry advisors brought the concept to life with the help of award-winning designer Yves Behar. OUYA is available in the U.S., U.K., and Canada. Visit ouya.tv for more information.

All names and registered trademarks are property of their respective owners. OUYA logos and other media assets available at this link: http://bit.ly/OUYAPRESS


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Rdio updates pricing plans, adds five person tier for $32.99

Posted: 25 Jun 2013 09:10 AM PDT

rdio

Rdio is one of the most popular music streaming applications available, and they’ve just updated their tiered family pricing to stay a bit more competitive. Previously, a family plan could only consist of three accounts. Today, Rdio is bumping that limit up to five by adding in two new pricing tiers, so bigger families won’t be left out. It stills works the same as before where one user is the master account and they designate sub-accounts to share the subscription service. Here’s the new pricing structure:

  • Two accounts cost $17.99 per month
  • Three accounts cost $22.99 per month
  • Four members cost $27.99 per month
  • Five members cost $32.99 per month

While that sounds kind of expensive for a monthly streaming service, an individual subscription will run you $9.99 per month. If you had five people with a subscription in your family, this tiered plan actually saves you about $17 bucks a month as opposed to everyone having their own individual subscriptions. Anybody planning on taking advantage of the newer pricing?

source: Rdio


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Watch life through the eyes of a tennis player at Wimbledon thanks to Google Glass

Posted: 25 Jun 2013 09:01 AM PDT

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Google has uploaded a new video to their Glass YouTube channel demonstrating how the wearable technology can fit into people’s lives. In the video, you get to see Bethanie Mattek-Sands using Google Glass to organize her entire tennis experience, from using the device to make packing lists and daily schedules to organizing healthy recipes and recording footage of her practice sessions.

It’s a pretty cool video that definitely puts a more human touch on Google Glass. If Google wants Glass to succeed with the average consumer, they’re going to need more advertising like this that shows that anybody can integrate Glass into their lifestyle. Hit the break to check out the video and let us know what you think.

Click here to view the embedded video.

source: Droid Life


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Win one year of Slacker Radio Premium from TalkAndroid and Slacker Radio

Posted: 25 Jun 2013 08:53 AM PDT

Slacker_Premium_Logo

I know there are a lot of music streaming apps available today, but my personal favorite is still Slacker Radio. It not only gives you the flexibility to make your own stations, but they offer so many curated stations for every imaginable genre that you can think of. We have given away premium Slacker accounts in the past, but this time we have something special. One of our lucky readers will win one full year of Slacker Radio’s premium service. Normally priced at $9.99 per month, the premium service gives you unlimited song skips, mobile station caching, ABC News, ESPN Radio, song lyrics, songs on demand, albums on demand, single artist stations, caching albums & playlists, and created playlists. Slacker Radio was also gracious enough to give one month subscriptions to five runner ups. That’s a total of six subscriptions to give out.

All you have to do is head over to our forum thread and reply with your favorite song right now. You have until Thursday June 27 at 12:00pm EST. We will then pick one winner at random for the one year subscription followed by five random runner ups for the one month subscriptions. Nothing could be easier. The best part of it is that it doesn’t matter whether you listen to Slacker Radio via Android, iOS, Google TV, a Roku, your desktop, or any other compatible device because your upgrade will be effective on all devices. Just make sure to use a real email address for your account so we can get in touch with you.

Click here to enter

More information on Slacker Radio


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30 Days with Google Play Music All Access

Posted: 25 Jun 2013 06:52 AM PDT

PlayAllAccess

It's been a little over a month since Google announced its All Access streaming music service at I/O. The moment that it was announced I cancelled my Slacker account. While some may see that as a hasty move I jumped at the chance to try something new. While streaming music isn’t anything new with Pandora, Slacker and Spotify (to name a few) being around for awhile, I was interested in seeing just how Google’s streaming service compares. Did my faith in Google pan out or did it fall short? Find out after the break.

The streaming service was available within hours of the announcement and I spent my time up to that point spamming f5 in anticipation. After signing up and updating Play Music through the Play Store I was ready to rock. The first hours were troubling as every station I tried to play failed to started. I chalked it up to an influx of people trying to use the service and gave it some time before I tried again. When I tried again the next day, every radio station worked without a hitch.

Music streaming worked like you would expect; songs that were similar to the one selected would play in sequential order. While each service allows you to see what song is next, All Access allows you to see all the songs in the playlist. You can move back and forth among the songs much like you would your own music. Speaking of which, I noticed that music that I owned and uploaded to Google Music would also appear in the radio station from time to time. This was a nice touch as I rediscovered music I had long forgotten about. Google even took it another step further.

AllAccess2

Now this may be a coincidence and I could very well be making it up, but I noticed that the radio stations were broken down in very specific ways. When I played stations in Slacker, like power ballads for example, I wasn’t just given songs that were power ballads but all sorts of hair metal songs.  However, when I chose a power ballad station in All Access, that's all that played. I tested it out with other genres as well. The tempo of each station rarely deviated from the tempo of the song I selected and this cinched All Access' music service as my service of choice.

Another feature that's great is that you can add any album that the Play Store has available to your library. What makes it better is that much like buying an album in the Play Store it won’t count towards the 20,000 song limit Google has in place. For instance I tapped "add to library" on Jimmy Eat World's new album and there it was, waiting for me instantly in my library. Thanks to this feature, I have been adding album after album to my library. Even with all these amazing features, All Access isn't without its shortcomings.

The biggest issue with All Access is just how much data it uses. While I never broke it down into specifics I did notice that my data usage jumped from five to seven gigabytes per month to 12-15. It took a few weeks after its initial release, but an app update allowed people to change between low, normal and high streaming qualities. While the low quality level helps with data usage, the music quality is almost unbearable. It almost sounded like the equivalent of going from a 164 bit mp3 down to a 96 bit mp3. That's one thing I'll give to other streaming services; they have their streaming streamlined to sound decent without blowing through loads of data. As I have unlimited data I'm not too worried about streaming at a higher quality setting, but those of you on tiered plans will want to avoid normal or high quality streaming until you’re on WiFi.

AllAccess3

This is just one writer's opinion but Google set out to make an amazing music streaming experience and they delivered. By bringing the Music app out of the dark ages, making it gorgeous, and adding streaming capabilities, they beefed up a part of Android that I felt was strongly lacking. By incorporating my music into stations and by being very specific about what songs are played in each station I select, Google allows me to make my music experience more personal. As I am lucky enough to keep my unlimited data I am not so worried about the data usage, but those of you on tiered data need to make sure you're on WiFi before you use All Access. Seriously, you could chew through 50% of your data without even thinking about it.

If you're in the market for a paid music streaming service you'd be hard pressed to find a better experience. If you sign up for the 30 day trial or purchase the service by June 30th, you'll be locked into the introductory price of $7.99 a month which is another benefit of All Access over other streaming services. After that date you'll pay $9.99 per month like the other services, so if you're on the fence, now is a good time to give it a whirl. Google has a hit with its new music app and streaming service. If you don't want to take my word for it, head on over to the Play Store to download Play Music and try it for yourself. I promise you, you won't be sorry.


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